Check the game out 200px: Black Souls: Dark Souls but as an RPG Maker game, the story is about classic fairy tales with a twist. A sequel is in the works, but as of 2018 it's been radio silent. If you are experiencing any errors, try installing the RPG Maker 2003 RTP. The game started out being made on RPG Maker 2003, but ended up moving to Game Maker.
Then, select the project folder itself from the Project List.
#RPG MAKER 2003 SOFTWARE#
Extract using WinRAR, 7-Zip or another software equivalent.
I do not provide support for and do not condone using the fan translated version of RPG Maker 2003. NOTE: This project template does NOT work correctly for the RPG Maker 2003 fan translation. To use this project template, you will need to use RPG Maker 2003's official English release, which can be bought on RPGMakerWeb, Steam or Humble Bundle (Humble Bundle sells Steam keys only).
#RPG MAKER 2003 MODS#
If you prefer the side-view battle system, RPG Maker 2003 is also a good choice indeed, one of the most popular mods to RPG Maker 2000 back in the day was the implementation of. through the editor or using a shortcut with special commands) to prevent game releases with the wrong starting point set. Like RPG Maker 2000, RPG Maker 2003 originally only supported MIDI music, but was subsequently updated to accept MP3s too after widespread demand from the community. Some extra quality-of-life features have also been included, such as a game version check (has to be manually updated for each game release) and a starting position correction event that will set the player's starting point to the intended one when the game is not run in RPG Maker's debug mode (i.e.Handling, seat functionality (sitting down and getting up). Basic gameplay based on Yume Nikki: Debug menu, equipping and unequipping Effects, obtaining Effects,.
If you have Yume Nikki installed, you can place Madotsuki's sprites in this project template and select them manually to see the animations as intended. Instead, I opted to use RPG Maker 2003's RTP, so some events might make the player sprite rotate or change directions when an animation should be taking place. NOTE: This project template does NOT include any of Yume Nikki's graphics or audio. It is not recommended for absolute beginners when it comes to RPG Maker 2003, but it should be easy enough to use it if you have an understanding of switches, variables, conditional branches and the Call Event event command. What i currently need to be tested is the sound engine i'm writing and the svchax execution, so i need to know:Ģ) Debug console what says if a crash/freeze occurs (take in mind that the interpreter is slow to load stuffs so just wait a bit before concluding it's a freeze).ģ) If you reach the main menu, i need to know if the sounds are playing fine.Ĥ) Since this build uses svchax, i need to know how many tries you made to start it (since svchax can fail and you'll have a system freeze).This is a template project for those who wish to make a Yume Nikki clone/fangame in RPG Maker 2003, but have trouble setting everything up or simply want to save time. You'll not receive any kind of support by me trying to fix errors to play a game you want to play. Can i play "INSERT NAME HERE" game with this?Īs i said before, this is in an early stage of development and the link you can find at the end of his topic IS NOT FOR GAMING PURPOSES.